How I work

Tools

Figma • Sketch • Rive • Tumult Hype • Photoshop • After effects • Lottie • Usertesting • Hotjar

Systems

Apple HIG • Material Design •  Bootstrap • Bulma • WordPress • Dear ImGui • NoesisGUI

Methodologies

Scrum • Design sprints • Lean UX • Rapid prototyping

Supplemental

UI Animation • Post launch care • Accessibility/WCAG • SEO • GDPR • VR/AR

Additional experience

Motion

Digital Ads • Motion Design • 2D Animations • Photoshop • After effects • Premiere

Creative

Photo & Videography • Coding (C/C++) • Level Design • Game design • Storytelling

Organize

Jira / Atlassian • Zoho • Miro • Notion • Trello • Github

Businesses

Start-Ups • Fintech • Medical • Entertainment • In house • SaaS, Progressive Web Apps • Mobile • Desktop native

The Design of everyday things

This book is a masterclass in understanding how well-designed products enhance our lives. Don Norman's engaging exploration of user-centered design is both enlightening and practical.

The Nature of Code

This book bz Daniel Shiffman brilliantly demystifies math for non-coders, making complex concepts like linear algebra accessible. A must-read for designers seeking to understand the basics of animation and motion.

The Art of Game Design

Jesse Schell presents a comprehensive guide to the intricate world of game design. It provides great insights for creative creators, making it an valuable read for anyone passionate about designing fun experiences.